games introduction

Whether it is live video, machine lottery or ordinary formula calculation, the optimal result can be calculated through big data, and then cheated through video synthesis, electromagnetic control, special equipment, magic props and other technical means. It has brought a serious crisis of trust to the healthy development of the industry. To this end, we have developed a series of anti-cheat quiz games.

The results of our game calculations are completely 100% random and completely free from human control, and the technical solutions and calculation rules will be introduced below


Technical solutions


We use the session closing volume in the BTCUSDT real-time trading data published on the official website of Binance Exchange (https://www.binance.com) as a random code, and our own program will also publish a random code 10 seconds before the close of the corresponding session. The MD5 hash value is calculated by combining the two random codes, and then different games use different calculation formulas to further calculate the current result based on this hash value, so as to ensure that the calculation result is completely free from human control

The MD5 algorithm can encrypt and hash any string into a 32-bit 16-base string

32-bit hash = MD5 (session closing volume, random code)

Supported trading session periods: 1m 3m 5m 15m

Each game will calculate the corresponding result at the end of each epoch e.g. 1m represents 1 minute as a period


Calculation rules


Games: LT18

The result of the calculation consists of 3 digits 1-6 digits Numbers in 3 positions can be repeated

select the number from the first character of the hash value Exclude if the character is a number (0-9), check if the character is a letter (a-f) Convert the selected character from a letter to a number (a=1, b=2, c=3, d=4, e=5, f=6) Get the number in the corresponding position until 3 numbers are selected as the calculation result.

The calculation rules for special cases are to take the first three characters from hexadecimal to decimal in turn, convert them from hexadecimal system, divide them by 6, take the remainder, and add 1 to get the number in the corresponding position



Games: LT28

The result consists of 3 digits from 0 to 9; Numbers in 3 positions can be repeated

Numbers are selected starting from the first character of the hash value, selected if the characters are numbers (0-9), and excluded if the characters are letters (a-f); Until 3 numbers are selected, it will be used as the calculation result



Games:LT 5

The result consists of 5 digits from 0 to 9; Numbers in 5 positions can be repeated

The number is selected starting from the first character of the hash value, selected if the character is a number (0-9), and excluded if the character is a letter (a-f); Until 5 numbers are selected, it will be used as the calculation result


Games: LT6


The result consists of 7 digits from 1 to 49; Numbers in 7 positions cannot be repeated

Start from the first character of the hash value, select 2 numeric characters each time (skip if the character is a letter [a-f]), divide the 1st digit of these 2 numeric characters by 5 to take the remainder multiply by 10, and then add the 2nd digit, if the sum of the sum is 0, then exclude and the next time there is an extra number, add and non-0 first judge whether the number has been selected, if it has been selected, then select the next number (and add 1, if greater than 49, then start from 1 again); Until 7 numbers are selected, the calculation result will be used


Games: LT10


The result consists of 10 digits from 1 to 10; Numbers in 10 positions cannot be repeated

Starting from the first character of the hash value, select 1 character each time (skip if the character is the number 0 or the letter [b-f]), the letter a=10 first determine whether the number has been selected, if it has been selected, select the next number (the number plus 1, if greater than 10, start from 1 again); Until 10 numbers are selected, the calculation result will be used

Conversion of special case calculation rule 0 to 10


Games: LT11


The result consists of 5 digits from 1 to 11; Numbers in 5 positions cannot be repeated

Starting from the first character of the hash value, select 1 character at a time (skip if the character is the number 0 or the letter [c-f]), the letters a=10, b=11; If it has been selected, select the next number (plus 1, if greater than 11, start from 1 again) until 5 numbers are selected

Conversion of special case calculation rule 0 to 10


If no valid result can be chosen, it will be treated as a special case, and a 32-bit hash will be attempted, and each character will be converted from 16 to 10 and concatenated together to form a new hash value, and the new hash value will be calculated again


Hexadecimal to Decimal Description: 0-9 is the same as decimal a=10, b=11, c=12, d=13, e=14, f=15